Rip

Rank 1
SchoolPhysical
RangeMelee Range
Cost30 Energy
Cast timeInstant
Duration12 sec
GCD1.0 sec
MechanicBleed
Level required1
Spell ID1079

Finishing move that causes damage over time. Damage increases per combo point and by your attack power: 1 point: 5 damage over 12 sec. 2 points: 7 damage over 12 sec. 3 points: 9 damage over 12 sec. 4 points: 11 damage over 12 sec. 5 points: 13 damage over 12 sec.$?s973827[ @ext:Periodic damage from Rip can critically strike while in Wildcard:ext@][]

Bleed damage every 2 seconds.

Effects

  1. Apply Aura · Periodic Damage3
    tick 2 s

Flags

  • Passive