Base: Crystal Water
| School | Nature, Shadow |
|---|---|
| Cost | 5% of base Mana |
| Cast time | Instant |
| Cooldown | 2 min cooldown |
| Duration | 10 sec |
| Dispel type | Magic |
| Level required | 4 |
| Spell ID | 500962 |
Infuse your Cauldron with Crystal Water for 10 sec, causing allies within 40 yds to be shielded for 20% of their healing taken for 10 sec. Only 1 Base can be active at a time.
Receiving healing will shield you for 20% of the healing received.
Effects
- Apply Aura (Friend) · Unknown20radius 40 ydtriggers spell
- Unknown0
- Unknown0
Flags
- Cannot be cast in stealth