Zap!
| School | Nature |
|---|---|
| Range | 60 yd range |
| Cost | 21% of base Mana |
| Cast time | Instant |
| Cooldown | 40 sec cooldown |
| GCD | 1.0 sec |
| Dispel type | Magic |
| Level required | 57 |
| Spell ID | 680196 |
Requires Standard Rounds Fires 1 Round Fires a long range zap of electricity that heals an ally for 1804.768. Always critically strikes. Scales with modifiers to Repair Shot.
Healing Taken increased by 0%.
Effects
- Heal1308.384 – 1394.384
- Dummy0
- Unknown0
Flags
- Cannot be cast in stealth